Dakhath ("Deathstroke" in Kilrathi language) was a particularly vicious warrior an Ace pilot hailing from the bloodthirsty nar Caxki clan. Dakhath symbolized everything that defined both his clan and his race: Destructive, merciless, and focused entirely on warfare. Dakhath has served with the Imperial Fleet flying in a Dralthi, which despite its flaws, proved deadly in the claws of a pilot like Dakhath.
Sometime before or around 2643 Dakhath was already an ace with 9 kills. He was engaged in a pitched dogfight against Raymond Blakely that lasted more than 60 minutes. They went round and round for about 40 minutes, each just feeling the other out and evaluating the performance of the other's fighter. Eventually Blakely found himself right on Dakhath's tail and launched a Javelin HS missile. He tried to "support" the missile with Laser Cannons, only to make his missile explode. Dakhath escaped from the explosion and fled.
Dakhath was one of the most feared foes of the Terran Confederation. According to some incomplete records he had more than 55 confirmed kills, while others say he possessed 78 confirmed kills, including both starfighters and capital ships.
Dakhath was active in the Vega Sector in 2654. Pilots from the TCS Tiger's Claw met Dakhath during patroling the Gimle system. Spirit shot him down with a missile but could not confirm whether he managed to eject or not.
Dakhath was killed in action in the final months of the Kilrathi War in 2669.
Known to be fearless, he never retreated. His usual tactic was to launch missiles to a distant target then destroying it in close combat, and move to another methodically until every enemy nearby was destroyed (not only wounded). This single-mindedness however meant that he could be easily lured away from more important targets. His determination was stronger than his self-preservation instincts that he did not notice new pursuit on him.
Among his most infamous atrocities was the deliberate shooting of ejection pods. Even after his Terran enemies ejected from their fighters, Dakhath would shoot them in cold blood as they sat helplessly in the vacuum of space, hoping for help. This savagery only increased the fear the Terrans possessed for the notorious Dakhath.
The Academy Years gives the following mechanics about Dakhath's AI
|No Damage||Medium Damage||Almost Destroyed|
|Enemy Near||70% try to tail; 30% strafe attack||Run away at full afterburners|
|Enemy Slow||80% strafe attack; 20% get distance||50% strafe attack; 50% try to tail|
|Enemy Far||intercept enemy fighter|
|Enemy Tailing||97% burnout; 3% drop a mine||95% turn and kick; 5% drop a mine|
|Head-to-Head||40% zip past; 60% strafe and roll||20% zip past; 80% strafe and roll|
|Missile Coming||50% fish hook; 50% turn and kick||50% kick; 50% turn and kick|
|Laser Hit||turn and kick, then turn and fire||50% burnout; 50% turn and kick|
|On Enemy Tail||50% tail fire; 50% strafe and roll||strafe and roll||tail fire|
|Enemy Destroyed||gloat||veer away|
- ↑ 1.0 1.1 1.2 Mike Harrison, Wing Commander I and II: The Ultimate Strategy Guide,
- ↑ 2.0 2.1 2.2 2.3 Claw Marks (Wing Commander I box package), Pilot Profiles
- ↑ Mike Harrison, Wing Commander I and II: The Ultimate Strategy Guide, The Academy Years
- ↑ 4.0 4.1 4.2 4.3 4.4 Wing Commander I, Chengdu series (Mission 2)
- ↑ 5.0 5.1 5.2 5.3 Wing Commander I, Gimle series (Mission 3)
- ↑ Wing Commander I, Hubble's Star series (Mission 1)
- ↑ Wing Commander I, Hell's Kitchen series (Mission 3)